The idea with this guy was to blend my favorite elements from Cyberpunk 2077 with a more muted, near-future aesthetic inspired by Blade Runner. I made this because I wanted to become more skilled at creating realistic game-ready humans. I learned a lot about the workflow and I'm excited to start the next project. A little about the process: he clocks in at 154k tris. The pants and the shoes are based on scan data because I wanted to try my hand at that workflow. The sweater and the bag are Marvelous Designer, and the head was sculpted from a sphere in ZBrush.